GAMIFICATION IN EDUCATION: MAKE LEARNING FUN AND EFFECTIVE
Keywords:
Key words: gamification, education, motivation, training, game design, efficiency, creativity, innovation, educational games, students.Abstract
Abstract: In the article we consider the current topic of gamification in education
as an effective tool for modern learning. Gamification is the application of game design
elements and mechanics in the educational process to increase student motivation,
improve learning, and develop creativity. The article examines examples of successful
implementation of gamification in various educational scenarios, and also discusses
the key advantages and challenges of this approach. We emphasize the importance of
creating adaptive and innovative educational games that can adequately reflect the
needs of modern learning and maintain student motivation at a high level.
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